Launcher

Type to filter results. Use arrow keys to navigate, Enter to select.

Preferences

You've reached the end of the results

Project Overview

Built during Global Game Jam 2023 with a team of five (two artists, three developers), Rootopia is a game about a plant spreading its roots through obstacles toward the core of a planet. As lead programmer, I worked on the core root-spreading algorithm and its interactions with the environment.

Source Code Repository

Rootopia's main menu, showing three pixel-art planets — icy, lava, and slime — floating against a starfield

Technical Details

  • Built in Unity with C# over a 48-hour game jam timeline.
  • Core gameplay loop is procedural root growth that navigates around obstacles toward a target.

References